Jul
02
2009
0

You are a CHEATER? Look at this…

FAIR PLAY!

DON’T CHEAT!

Written by WW2-Team in: Uncategorized |
Jun
06
2009
2

06/06/1944 : D-Day - 65th Anniversary

The Normandy Landings were the first operations of the Allied invasion of Normandy, also known as Operation Neptune and Operation Overlord, during World War II. The landings commenced on June 6, 1944 (D-Day), beginning at 6:30 British Double Summer Time (H-Hour). In planning, D-Day was the term used for the day of actual landing, which was dependent on final approval. The assault was conducted in two phases: an air assault landing of American, British and Canadian airborne troops shortly after midnight, and an amphibious landing of Allied infantry and armoured divisions on the coast of France commencing at 6:30.

For more info read wikipedia.

http://en.wikipedia.org/wiki/D-Day

http://it.wikipedia.org/wiki/D-Day

http://de.wikipedia.org/wiki/D-Day

Written by WW2-Team in: Uncategorized |
May
29
2009
0

29 May 2009: 6 years of Wolfenstein: Enemy Territory

Wolfenstein: Enemy Territory six years old today!

Wolfenstein: Enemy Territory (also referred to as simply Enemy Territory, ET or WET) is a free multiplayer first-person shooter video game set during World War II. It was originally planned to be released as a commercial expansion pack to the popular FPS Return to Castle Wolfenstein and later as a standalone game. However, due to problems with the single-player aspect, the multiplayer portion was released on May 29, 2003 as a freeware standalone game. In early 2004 the source code for the game logic (not the game engine) was released to the benefit of its modding community. The game uses a modified RTCW engine, itself being a modified Quake III: Team Arena engine (which has been open-source since 2005).

29 May 2003 - 29 May 2009
6 years of great emotions!
Thank you Wolfenstein!

Source:

http://en.wikipedia.org/wiki/Wolfenstein:_Enemy_Territory
http://splashdamage.com/content/wolfenstein-enemy-territory-six-years-old-today
http://splashdamage.com/content/wolfenstein-enemy-territory-barracks

Written by WW2-Team in: Uncategorized |
May
19
2009
0

WW2 - Click and play!

Its just a button that gives you the possibility
to connect and play on WW2 Server with a click  Grin.
For more info please look here.

Written by WW2-Team in: Uncategorized |
May
01
2009
0

WW2 Signature Builder!

A new tool for all WW2 members and guest. WW2 Signature Builder with your stats …

WW2 Signature Builder

For generate your signature click here.

For more info take a look here.

Written by WW2-Team in: Uncategorized |
Mar
29
2009
0

WW2 Logo has been updated!

I think that all of you know that our server is running HDET mini mod. So its time to modify and updated our forum’s logo. This is the final result.

HD Inside logo:

WW2 HD-Inside Logo

WW2 Forum Logo:

WW2 Logo

Written by WW2-Team in: Uncategorized |
Mar
29
2009
0

ETAdmin mod has been installed!

ETAdmin mod has been installed. Is a console parsing perl-program, that runs in the background of the server. It reacts on events in the logfile and send’s its commands through RCON to the server. For more info about ETAdmin mod please look here.

Written by WW2-Team in: Uncategorized |
Mar
10
2009
0

HDET: High Definition Enemy Territory

-=WORLD WAR 2=- is HD-READY.

Just download the hdet.zip, extract  and put the z_hdet.pk3 into the etmain-folder.

————————————-

This texture modification was developed in order to give Wolfenstein: Enemy Territory more detailed textures.
All textures appearing in the stock-maps are doubled in size, got decent bumpmapping and were saved with maximum quality.

Download & Info:

–> HDET (Final)
–> Screenshots


(source: wolfmap.de)

Written by WW2-Team in: Uncategorized |
Mar
03
2009
0

WW2 Statistics

Our statistics page is activated, update is still manuall but soon will be automatic:

http://www.wolfenstein-et.net/ww2/vsp/pub/themes/bismarck/index.php

Here is a preview:

>Statistics main page.

.

>Players stats.

>more players stats

>game stats map per map

Written by WW2-Team in: Uncategorized |
Feb
04
2009
0

ET-Tool: Capture 1.1

‘Capture’ is a tool for movie makers. It executes the config, captures screenshots and the sound.
The downloadfile includes a version for ET and for RtCW.
Download:

–> Capture 1.1

Manual:

  • What it does is produce a series of cfgs, from a list of demos, with a frag frame time added for each demo, which allows the cl_avidemo command to be started at the correct time.
  • You then run the script via a bat file, which loads up ET starts your first demo and then fast forwards until the specified frame time. It then captures until the designated stop time. Afterwards it will load the next demo, and repeat the process.
  • The tool is designed to work only with image.exe, as image.exe allows unlimited screenshots, and organises them for you into time and dated folders.
  • The point of the program is to eliminate the boring process of waiting to capture screenshots from your demos, as once youve set up the tool, u can leave your PC on over night and have all your screenshots ready to make your clips.
  • Place the program in your ET root directory
  • global offset - this is the time in frames (1000 ~ 1 second), the script will start recording before your frag and stop recording after it.
  • timescale - the fastforward speed between demos (advised to use vid_restart feature in Capture 1.1 if you use a high timescale here).

(source: wolfmap.de)

Written by WW2-Team in: Uncategorized |

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